================ @@ -188,6 +188,13 @@ void ModuleShaderFlags::initialize(Module &M, DXILResourceTypeMap &DRTM, continue; } + // Set UseNativeLowPrecision using dx.nativelowprec module metadata + if (auto *NativeLowPrec = mdconst::extract_or_null<ConstantInt>( + M.getModuleFlag("dx.nativelowprec"))) + if (MMDI.DXILVersion >= VersionTuple(1, 2) && ---------------- farzonl wrote:
So I know the frontend likely has checks to confirm SM 6.2 or greater for this flag. If the backend is dxil-pc-shadermodel6.1 what would happen in a test case like `use-native-low-precision.ll`? Would we just expect to not see `!0 = !{i32 1, !"dx.nativelowprec", i32 1}`? https://github.com/llvm/llvm-project/pull/134288 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits