github-actions[bot] wrote: <!--LLVM CODE FORMAT COMMENT: {clang-format}-->
:warning: C/C++ code formatter, clang-format found issues in your code. :warning: <details> <summary> You can test this locally with the following command: </summary> ``````````bash git-clang-format --diff a2b3dafcdfbf3cdeea8a722fe47402df69c20221 00b3e767b0fe222f6b0bfa9fe49633df2984a641 --extensions h -- clang/lib/Headers/hlsl/hlsl_alias_intrinsics.h clang/lib/Headers/hlsl/hlsl_detail.h clang/lib/Headers/hlsl/hlsl_intrinsics.h `````````` </details> <details> <summary> View the diff from clang-format here. </summary> ``````````diff diff --git a/clang/lib/Headers/hlsl/hlsl_detail.h b/clang/lib/Headers/hlsl/hlsl_detail.h index 470cc4db24..918030fbb0 100644 --- a/clang/lib/Headers/hlsl/hlsl_detail.h +++ b/clang/lib/Headers/hlsl/hlsl_detail.h @@ -102,7 +102,7 @@ constexpr enable_if_t<is_same<float, T>::value || is_same<half, T>::value, T> fmod_impl(T X, T Y) { #if !defined(__DIRECTX__) return __builtin_elementwise_fmod(X, Y); -#else +#else T div = X / Y; bool ge = div >= -div; T frc = frac(abs(div)); @@ -114,10 +114,10 @@ template <typename T, int N> constexpr vector<T, N> fmod_vec_impl(vector<T, N> X, vector<T, N> Y) { #if !defined(__DIRECTX__) return __builtin_elementwise_fmod(X, Y); -#else +#else vector<T, N> div = X / Y; vector<bool, N> ge = div >= -div; - vector<T, N> frc = frac(abs(div)); + vector<T, N> frc = frac(abs(div)); return select<T>(ge, frc, -frc) * Y; #endif } diff --git a/clang/lib/Headers/hlsl/hlsl_intrinsics.h b/clang/lib/Headers/hlsl/hlsl_intrinsics.h index 3393c955e9..a01e0bd708 100644 --- a/clang/lib/Headers/hlsl/hlsl_intrinsics.h +++ b/clang/lib/Headers/hlsl/hlsl_intrinsics.h @@ -122,13 +122,9 @@ const inline float distance(vector<float, N> X, vector<float, N> Y) { /// parameter. _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) -const inline half fmod(half X, half Y) { - return __detail::fmod_impl(X, Y); -} +const inline half fmod(half X, half Y) { return __detail::fmod_impl(X, Y); } -const inline float fmod(float X, float Y) { - return __detail::fmod_impl(X, Y); -} +const inline float fmod(float X, float Y) { return __detail::fmod_impl(X, Y); } template <int N> _HLSL_16BIT_AVAILABILITY(shadermodel, 6.2) `````````` </details> https://github.com/llvm/llvm-project/pull/130320 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits