aaron.ballman added a comment. In D131465#3812424 <https://reviews.llvm.org/D131465#3812424>, @rnk wrote:
> A simple rule like "clang 16.0 raised the default C++ standard version to 17, > except on PS4" seems preferable. Agreed that a simple rule is a good target for us to aim for. In D131465#3815217 <https://reviews.llvm.org/D131465#3815217>, @hans wrote: > Well it has to adapt to MSVC's library files, so it can't always do the same > regardless of version. > > Given that MSVC has supported /std:c++17 for a while, it's probably safe to > bump the default, but perhaps not for all versions. I tend to agree. Perhaps the simple rule we're going for is "when executed on Windows, Clang defaults to C++17 unless it is executed from a context in which an MSVC library can be detected, in which case Clang defaults to the same language standard as used by that version of MSVC"? It's a bit long-winded, but the idea being that we try to match MSVC's default when compiling against MSVC libraries and otherwise stick with the clang default. Repository: rG LLVM Github Monorepo CHANGES SINCE LAST ACTION https://reviews.llvm.org/D131465/new/ https://reviews.llvm.org/D131465 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits