> On May 16, 2016, at 6:52 AM, Rafael Espíndola <rafael.espind...@gmail.com> 
> wrote:
> 
> +  auto Used = collectUsedGlobalVariables(*M, UsedGlobals, true);
> 
> Please use an explicit type instead of auto.

Sure.

> 
> You deleted the assert

Are you referring to the assertion that llvm.embedded.module has no uses. I 
added it back to check it has exactly one use.

Attach the final patch with testcase.

Steven

Attachment: 0001-Change-embed-bitcode-linkage-type.patch
Description: Binary data


> 
> I think this is fine otherwise.
> 
> Cheers,
> Rafael
> 
> 
> 
> 
> 
> On 13 May 2016 at 20:00, Steven Wu <steve...@apple.com> wrote:
>> 
>>> On May 13, 2016, at 3:56 PM, Duncan P. N. Exon Smith <dexonsm...@apple.com> 
>>> wrote:
>>> 
>>> Is this something that you need the linker to treat as "used", or just 
>>> something you don't want the compiler to drop?  If the latter, 
>>> @llvm.compiler.used seems more appropriate.
>> 
>> Bitcode is actually not really used by the compiler during compilation and 
>> shouldn't really used by any part of the code. llvm.compiler.used then.
>> 
>> New patch.
>> 
>> 
>> 
>> 
>> Steven
>> 
>>> 
>>>> On 2016-May-13, at 14:01, Steven Wu <steve...@apple.com> wrote:
>>>> 
>>>> Attach a patch using private linkage type and adding to llvm.used. I have 
>>>> to recreate llvm.used when embedding bitcode. I don't really like it but I 
>>>> don't have better solutions.
>>>> Few other options:
>>>> 1. Not allowing re-embedded bitcode will simplify the code a bit but not a 
>>>> lot.
>>>> 2. Create a new "llvm.*.used" variable in llvm.metadata section.
>>>> 3. Teach optimizer do not optimize away llvm.* variables.
>>>> 
>>>> <0001-Fix-embed-bitcode-linkage-type.patch>
>>>> 
>>>> Steven
>>>> 
>>>>> On May 13, 2016, at 10:10 AM, Rafael Espíndola 
>>>>> <rafael.espind...@gmail.com> wrote:
>>>>> 
>>>>> On 13 May 2016 at 13:02, Steven Wu <steve...@apple.com> wrote:
>>>>>> Hi Rafael
>>>>>> 
>>>>>> Thanks for notice this! That would definitely cause duplicated symbol 
>>>>>> error and I should definitely change that.
>>>>>> Here is some background:
>>>>>> ld64 in Xcode 7+ knows how to handle the embedded bitcode correctly but 
>>>>>> not the ones in earlier Xcode. The old ld64 will simply concatenate the 
>>>>>> bitcode files which is not the right thing to do. So there is a symbol 
>>>>>> generated at the place to prevent user to link the bitcode object file 
>>>>>> with old ld64 because older ld64 will fail and report duplicated symbols.
>>>>>> I have a radar tracking to change the linkage type when upstream but I 
>>>>>> dropped the ball on that one. The correct thing to do is to make it 
>>>>>> internal and add to llvm.used. I will come up with a patch.
>>>>> 
>>>>> Thank you so much!
>>>>> 
>>>>> Cheers,
>>>>> Rafael
>>>> 
>>> 
>> 
>> 

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