Attach a patch using private linkage type and adding to llvm.used. I have to recreate llvm.used when embedding bitcode. I don't really like it but I don't have better solutions. Few other options: 1. Not allowing re-embedded bitcode will simplify the code a bit but not a lot. 2. Create a new "llvm.*.used" variable in llvm.metadata section. 3. Teach optimizer do not optimize away llvm.* variables.
0001-Fix-embed-bitcode-linkage-type.patch
Description: Binary data
Steven > On May 13, 2016, at 10:10 AM, Rafael Espíndola <rafael.espind...@gmail.com> > wrote: > > On 13 May 2016 at 13:02, Steven Wu <steve...@apple.com> wrote: >> Hi Rafael >> >> Thanks for notice this! That would definitely cause duplicated symbol error >> and I should definitely change that. >> Here is some background: >> ld64 in Xcode 7+ knows how to handle the embedded bitcode correctly but not >> the ones in earlier Xcode. The old ld64 will simply concatenate the bitcode >> files which is not the right thing to do. So there is a symbol generated at >> the place to prevent user to link the bitcode object file with old ld64 >> because older ld64 will fail and report duplicated symbols. >> I have a radar tracking to change the linkage type when upstream but I >> dropped the ball on that one. The correct thing to do is to make it internal >> and add to llvm.used. I will come up with a patch. > > Thank you so much! > > Cheers, > Rafael
_______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits