rsmith accepted this revision. rsmith added a reviewer: rsmith. rsmith added a comment. This revision is now accepted and ready to land.
In http://reviews.llvm.org/D18708#390150, @dyung wrote: > From my understanding, there are 2 issues that block us. The first is that we > currently do not ship all of the header files for C11. The second is that we > do not yet fully have C11 library support yet for our platform. How do things go wrong if Clang is used in C11 mode against a C99 library? Do you have code that conditionally uses C11 library features if they're available? (And thanks for explaining, by the way; this is useful information for when we next consider changing the default language mode -- we'll likely be changing the default C++ language mode soon.) Anyway, it seems reasonable for the PS4 toolchain to control its defaults here, and the patch itself LGTM. http://reviews.llvm.org/D18708 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org http://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits