rsmith accepted this revision.
rsmith added a reviewer: rsmith.
rsmith added a comment.
This revision is now accepted and ready to land.

In http://reviews.llvm.org/D18708#390150, @dyung wrote:

> From my understanding, there are 2 issues that block us. The first is that we 
> currently do not ship all of the header files for C11. The second is that we 
> do not yet fully have C11 library support yet for our platform.


How do things go wrong if Clang is used in C11 mode against a C99 library? Do 
you have code that conditionally uses C11 library features if they're 
available? (And thanks for explaining, by the way; this is useful information 
for when we next consider changing the default language mode -- we'll likely be 
changing the default C++ language mode soon.)

Anyway, it seems reasonable for the PS4 toolchain to control its defaults here, 
and the patch itself LGTM.


http://reviews.llvm.org/D18708



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