aaron.ballman added inline comments.
================ Comment at: clang/include/clang/Basic/Attr.td:1541 +def ArmSveVectorBits128 : TypeAttr { + let Spellings = []; ---------------- c-rhodes wrote: > aaron.ballman wrote: > > c-rhodes wrote: > > > c-rhodes wrote: > > > > aaron.ballman wrote: > > > > > aaron.ballman wrote: > > > > > > c-rhodes wrote: > > > > > > > sdesmalen wrote: > > > > > > > > aaron.ballman wrote: > > > > > > > > > sdesmalen wrote: > > > > > > > > > > nit: Can you add a comment saying why these are > > > > > > > > > > undocumented (and have no spellings) > > > > > > > > > Also, I think these are all missing `let SemaHandler = 0;` > > > > > > > > > and `let ASTNode = 0;` > > > > > > > > > > > > > > > > > > Is there a reason why we need N different type attributes > > > > > > > > > instead of having a single type attribute which encodes the N > > > > > > > > > as an argument? I think this may simplify the patch somewhat > > > > > > > > > as you no longer need to switch over N as much. > > > > > > > > > Is there a reason why we need N different type attributes > > > > > > > > > instead of having a single type attribute which encodes the N > > > > > > > > > as an argument? > > > > > > > > AIUI this was a workaround for getting the value of N from an > > > > > > > > AttributedType, because this only has `getAttrKind` to return > > > > > > > > the attribute kind, but no way to get the corresponding > > > > > > > > argument/value. This seemed like a simple way to do that > > > > > > > > without having to create a new subclass for Type and having to > > > > > > > > support that in various places. Is the latter the approach you > > > > > > > > were thinking of? (or is there perhaps a simpler way?) > > > > > > > > Also, I think these are all missing let SemaHandler = 0; and > > > > > > > > let ASTNode = 0; > > > > > > > > > > > > > > Good to know. In SemaType I'm doing `CurType = > > > > > > > State.getAttributedType(A, CurType, CurType);` which gives an > > > > > > > `AttributedType` in the AST, should I still set `let ASTNode = > > > > > > > 0;` in this case? > > > > > > > > > > > > > > > Is there a reason why we need N different type attributes > > > > > > > > instead of having a single type attribute which encodes the N > > > > > > > > as an argument? > > > > > > > > > > > > > > As Sander mentioned, it seemed like the easiest solution, > > > > > > > interested to know if there's a better approach however > > > > > > I was thinking specifically of creating a new `Type` subclass and > > > > > > supporting it rather than adding 5 new attributes that only vary by > > > > > > a bit-width (which means there's likely to be a 6th someday). It's > > > > > > not immediately clear to me whether that's a really big ask for > > > > > > little gain or not, though. > > > > > Ah, you're right, we may still need `ASTNode` to be kept around for > > > > > that, good call. > > > > > Also, I think these are all missing let SemaHandler = 0; and let > > > > > ASTNode = 0; > > > > > > > > I've added `let SemaHandler = 0;` for the internal types and `let > > > > ASTNode = 0;` for the user-facing attr. > > > > I was thinking specifically of creating a new Type subclass and > > > > supporting it rather than adding 5 new attributes that only vary by a > > > > bit-width (which means there's likely to be a 6th someday). > > > > > > It would be nice if the `Attr` was accessible from the `AttributedType`, > > > similar to how it is for `Decl`s, so something like: > > > ``` if (const auto *AT = T->getAs<AttributedType>()) > > > if (ArmSveVectorBitsAttr *Attr = AT->getAttr<ArmSveVectorBits>()) > > > unsigned Width = Attr->getNumBits();``` > > > Although I'm not sure if that makes sense or how easy it is. I do agree > > > adding 5 new attributes isn't ideal but for an initial implementation > > > it's nice and simple. Would you be ok with us addressing this in a later > > > patch? > > > It would be nice if the Attr was accessible from the AttributedType, > > > similar to how it is for Decls, so something like: > > > > You can do that through an `AttributedTypeLoc` object, which I think should > > be available from the situations you need to check this through a > > `TypeSourceInfo *` for the type. Then you can use > > `AttributedTypeLoc::getAttr()` to get the semantic attribute. > > > > > Would you be ok with us addressing this in a later patch? > > > > No and yes. It's a novel design to have a user-facing attribute that is > > never hooked up in the AST but is instead used to decide which spellingless > > attribute to use instead, so I'd strongly prefer to find a solution that > > doesn't use this approach. I also think we'll wind up with cleaner code > > from this. That said, if it turns out to be awkward to do because there's > > too much code required to support it, then I can likely hold my nose. > > You can do that through an AttributedTypeLoc object, which I think should > > be available from the situations you need to check this through a > > TypeSourceInfo * for the type. Then you can use > > AttributedTypeLoc::getAttr() to get the semantic attribute. > > I've tried your suggestion with the following (in `getSveVectorWidth`): > > ``` > TypeSourceInfo *TInfo = getTrivialTypeSourceInfo(QualType(T, 0)); > TypeLoc TL = TInfo->getTypeLoc(); > if (AttributedTypeLoc Attr = TL.getAs<AttributedTypeLoc>()) > if (const auto *AT = Attr.getAttrAs<ArmSveVectorBitsAttr>()) > llvm::outs() << AT->getNumBits() << "\n";``` > > but can't seem to get it to work as there's no `Attr` attached to the > `AttributedTypeLoc`. In this function in `ASTContext` all I have is a `Type`, > I'm not sure if I'm missing something obvious. > > I also tried it in `HandleArmSveVectorBitsTypeAttr` after creating the > `AttributedType` to see how it would work and the following does allow me to > query to vector size with `getNumBits`: > > ``` auto *A = > ::new (Ctx) ArmSveVectorBitsAttr(Ctx, Attr, > static_cast<unsigned>(VecSize)); > A->setUsedAsTypeAttr(); > > CurType = State.getAttributedType(A, CurType, CurType); > TypeSourceInfo *TInfo = Ctx.CreateTypeSourceInfo(CurType); > TypeLoc TL = TInfo->getTypeLoc(); > if (AttributedTypeLoc ATL = TL.getAs<AttributedTypeLoc>()) { > ATL.setAttr(A); > if (const auto *AT = ATL.getAttrAs<ArmSveVectorBitsAttr>()) > llvm::outs() << AT->getNumBits() << "\n"; > }``` > > Although I had to explicitly call `ATL.setAttr(A);`. It seems like the > `TypeSourceInfo` is missing something, for reference the `QualType` I'm > passing looks: > > ```AttributedType 0x1946910 'svint8_t __attribute__((arm_sve_vector_bits))' > sugar > |-TypedefType 0x19468a0 'svint8_t' sugar > | |-Typedef 0x19235c8 'svint8_t' > | `-TypedefType 0x1923590 '__SVInt8_t' sugar > | |-Typedef 0x1921598 '__SVInt8_t' > | `-BuiltinType 0x1881460 '__SVInt8_t' > `-TypedefType 0x19468a0 'svint8_t' sugar > |-Typedef 0x19235c8 'svint8_t' > `-TypedefType 0x1923590 '__SVInt8_t' sugar > |-Typedef 0x1921598 '__SVInt8_t' > `-BuiltinType 0x1881460 '__SVInt8_t'``` > > I think I'll see if it's any easier to create a new `Type`. > but can't seem to get it to work as there's no Attr attached to the > AttributedTypeLoc. That's surprising to me and smells like a bug. IIRC, the attribute is set in the `AttributedTypeLoc` object within the `TypeSpecLocFiller` builder in SemaType.cpp. Perhaps you could see whether that's being called properly before the call to `ASTContext::getTypeInfoImpl()`? > I think I'll see if it's any easier to create a new Type. That's a reasonable fallback solution, but I'd like to understand why the existing machinery isn't workable and see if we can use that instead. CHANGES SINCE LAST ACTION https://reviews.llvm.org/D83551/new/ https://reviews.llvm.org/D83551 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits