yaxunl added a comment. @tra Originally we introduced the `__hip_pinned_shadow__` attribute to support texture type. It ended up as a variable attribute for more generic usage.
However we got usability issue since users have to add this attribute whenever they use texture type. I would like to propose to allow this attribute to both types and variables. What do you think? Thanks. Repository: rL LLVM CHANGES SINCE LAST ACTION https://reviews.llvm.org/D62738/new/ https://reviews.llvm.org/D62738 _______________________________________________ cfe-commits mailing list cfe-commits@lists.llvm.org https://lists.llvm.org/cgi-bin/mailman/listinfo/cfe-commits