sammccall added inline comments.
================
Comment at: clang-tidy/abseil/DurationComparisonCheck.cpp:25
+static llvm::Optional<DurationScale> getScaleForInverse(llvm::StringRef Name) {
+  static const std::unordered_map<std::string, DurationScale> ScaleMap(
+      {{"ToDoubleHours", DurationScale::Hours},
----------------
aaron.ballman wrote:
> sammccall wrote:
> > aaron.ballman wrote:
> > > sammccall wrote:
> > > > hwright wrote:
> > > > > JonasToth wrote:
> > > > > > hwright wrote:
> > > > > > > JonasToth wrote:
> > > > > > > > I think this could be made a `DenseMap` with just the right 
> > > > > > > > amount of dense entries. 12 elements seems not too much to me.
> > > > > > > > Does the key-type need to be `std::string`, or could it be 
> > > > > > > > `StringRef`(or `StringLiteral` making everything `constexpr` if 
> > > > > > > > possible)?
> > > > > > > > Is there some strange stuff with dangling pointers or other 
> > > > > > > > issues going on?
> > > > > > > Conceptually, this could easily be `constexpr`, but my compiler 
> > > > > > > doesn't seem to want to build something which is called `static 
> > > > > > > constexpr llvm::DenseMap<llvm::StringRef, DurationScale>`.  It's 
> > > > > > > chief complaint is that such a type has a non-trivial destructor. 
> > > > > > > Am I using this correctly?
> > > > > > I honestly never tried to make a `constexpr DenseMap<>` but it 
> > > > > > makes sense it is not possible, as `DenseMap` is involved with 
> > > > > > dynamic memory after all, which is not possible with `constexpr` 
> > > > > > (yet). So you were my test-bunny ;)
> > > > > > 
> > > > > > I did reread the Data-structures section in the LLVM manual, i 
> > > > > > totally forgot about `StringMap` that maps strings to values.
> > > > > > `DenseMap` is good when mapping small values to each other, as we 
> > > > > > do here (`const char* -> int (whatever the enum deduces too)`), 
> > > > > > which would fit.
> > > > > > `StringMap` does allocations for the strings, which we don't need.
> > > > > > 
> > > > > > `constexpr` aside my bet is that `DenseMap` fits this case the 
> > > > > > better, because we can lay every thing out and never touch it 
> > > > > > again. Maybe someone else has better arguments for the decision :)
> > > > > > 
> > > > > > Soooooo: could you please try `static const 
> > > > > > llvm::DenseMap<llvm::StringRef, DurationScale>`? :)
> > > > > > (should work in theory: https://godbolt.org/z/Qo7Nv4)
> > > > > `static const llvm::DenseMap<llvm::StringRef, DurationScale>` works 
> > > > > here. :)
> > > > Sorry for the drive-by...
> > > > This has a non-trivial destructor, so violates 
> > > > https://llvm.org/docs/CodingStandards.html#do-not-use-static-constructors
> > > >  at least in spirit.
> > > > 
> > > > Best to leak it (`auto &ScaleMap = *new const 
> > > > llvm::DenseMap<...>(...)`) to avoid the destructor issues. The 
> > > > constructor issues are already handled by making it function-local.
> > > I do not think this violates the coding standard -- that's talking mostly 
> > > about global objects, not local objects, and is concerned about startup 
> > > performance and initialization orders. I don't see any destructor 
> > > ordering issues with this, so I do not think any of that applies here and 
> > > leaking would be less than ideal.
> > There are three main issues with global objects that the coding standard 
> > mentions:
> >  - performance when unused. Not relevant to function-local statics, only 
> > constructed when used
> >  - static initialization order fiasco (constructors). Not relevant to 
> > function-local statics, constructed in well-defined order
> >  - static initialization order fiasco (destructors). Just as relevant to 
> > function-local statics as to any other object!
> > 
> > That's why I say it violates the rule in spirit: the destructor is global. 
> > https://isocpp.org/wiki/faq/ctors#construct-on-first-use-v2
> > 
> > > I don't see any destructor ordering issues with this
> > The reason these constructs are disallowed in coding guidelines is that 
> > humans can't see the problems, and they manifest in non-local ways :-(
> > 
> > > leaking would be less than ideal
> > Why? The current code will (usually) destroy the object when the program 
> > exits. This is a waste of CPU, the OS will free the memory.
> > The reason these constructs are disallowed in coding guidelines is that 
> > humans can't see the problems, and they manifest in non-local ways :-(
> 
> Can you explain why you think this would have any non-local impact on 
> destruction? The DenseMap is local to the function and a pointer to it never 
> escapes (so nothing can rely on it), and the data contained are StringRefs 
> wrapping string literals and integer values.
> 
> > Why? The current code will (usually) destroy the object when the program 
> > exits. This is a waste of CPU, the OS will free the memory.
> 
> Static analysis tools will start barking about memory leaks which then adds 
> noise to the output, hiding real issues.
> Can you explain why you think this would have any non-local impact on 
> destruction?
I haven't analyzed this case in detail. A trivial example is running this check 
on a detached thread (sure, don't do that, but that's a non-local 
constraint...). It's possible there are no others here.

> Static analysis tools will start barking about memory leaks which then adds 
> noise to the output, hiding real issues.

This is a common pattern (from C++ FAQ) that tools are IME aware of. The object 
is still reachable so it's not truly a leak. (The heap checkers I know of are 
dynamic, but this is even easier to recognize statically).

(@hwright: sorry for the derail here, I know you're aware of this issue)


CHANGES SINCE LAST ACTION
  https://reviews.llvm.org/D54737/new/

https://reviews.llvm.org/D54737



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