Szelethus added inline comments.

================
Comment at: lib/StaticAnalyzer/Checkers/MallocChecker.cpp:2369
   ProgramStateRef state = C.getState();
-  RegionStateTy RS = state->get<RegionState>();
+  RegionStateTy OldRS = state->get<RegionState>();
   RegionStateTy::Factory &F = state->get_context<RegionState>();
----------------
george.karpenkov wrote:
> Szelethus wrote:
> > We are acquiring an object of type `ImmutableMap`, modify it, and put it 
> > back into `state`? Can't we just modify it through `ProgramState`'s 
> > interface directly?
> state is immutable, I don't think we can put anything into it.
> We also can't modify ImmutableMap because, well, it's immutable.
Poor choice of words, I admit. What I actually meant is that maybe it would be 
more straighforward if we didnt create a local varable here. But I'm fine with 
being in the wrong :)


Repository:
  rC Clang

https://reviews.llvm.org/D54013



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