If I remember correctly, the battery compartment is near the switch. Feel for a 
screw in that area.

Desiree

-----Original Message-----
From: [email protected] <[email protected]> On Behalf Of Gene Warner 
via groups.io
Sent: Friday, March 13, 2026 2:37 PM
To: [email protected]
Subject: [blind-gamers] Torx

Hi,

I just got the Torx handheld game I found on eBay. The way I'd describe it is 
that it has a central round section about three inches in diameter with two 
short arms reaching to the left and right, at the end of these arms are more 
round sections about one and a half inches in diameter. Hand grips are attached 
to these smaller round section. Each one can be pointed down or towards you 
like a game controler, or straight out like handle bars, or pointing up, away 
from you. I found the power switch on the side of the larger round section in 
the center. So far I have found no other controls such as buttons or switches. 
The hand grips do not twist. So, so far it seems the only controls are the 
power switch and the hand grips pointing up, outk, or down. I also still need 
to figure out where the batteries go. And finally, I need to see if I can find 
the instructions online.

Gene...


----- Original Message -----
From: "Arianna Sepulveda via groups.io" <[email protected]>
To: [email protected]
Date: Thu, 5 Mar 2026 04:50:54 -0500
Subject: Re: [blind-gamers] More on handheld games

> Wow! This got me thinking of handheld games I had as a kid (I was a 90s/2000s 
> kid) and I had Bop It and Bop It Extreme (the one with 5 controls) but I also 
> had this thing called Torx. It was this toy that had a big sort of 
> canned-shaped thing in the middle (it looked about the size of a bigger can 
> of fruit, but shorter) with two controls on either side that you moved in a 
> series of ways--like bending, and twisting. I don't remember too much about 
> it, but it did have a few different game types. You'd turn it on and off with 
> an actual physical switch that flipped, which, thank God! When you'd turn it 
> on, it would say in this robotic voice "I am Torks. Twist me to select game." 
> Or something almost like that lol!
>
>
> Thanks,
> Ari
>
> > On Jan 17, 2026, at 9:22 PM, Gene Warner via groups.io 
> > <[email protected]> wrote:
> >
> > Yeah, I guess if you played it a lot, you would eventually know where all 
> > the colors are using just the battery compartment cover and the power 
> > buttin. But you gotta start somewhere, and I decided that for me it would 
> > be stick on letters.
> >
> > Gene...
> >
> >
> > ----- Original Message -----
> > From: "Desiree Oudinot via groups.io" 
> > <[email protected]>
> > To: <[email protected]>
> > Date: Sat, 17 Jan 2026 20:54:26 -0500
> > Subject: Re: [blind-gamers] More on handheld games
> >
> >> Yeah, on my original Brain Warp, I had Braille labels on each side, 
> >> just single letters to differentiate the colors. I played it so 
> >> much, though, that not only did the labels fall off fairly quickly, 
> >> I didn't need them anymore, thus my previous description on how to orient 
> >> yourself to it.
> >> Eventually, that particular unit stopped working, probably from 
> >> playing it so much, and handling it roughly as a kid. I had another 
> >> one that my dad had picked up at a flea market, but sadly, it got 
> >> stolen. I'd still love to find the insert naughty word here who did 
> >> that. The one that I have now was kindly given to me by a friend, 
> >> but I haven't been able to get it working after the batteries leaked.
> >>
> >> Desiree
> >>
> >> -----Original Message-----
> >> From: [email protected] <[email protected]> On Behalf Of 
> >> Gene Warner via groups.io
> >> Sent: Saturday, January 17, 2026 8:41 PM
> >> To: [email protected]
> >> Subject: Re: [blind-gamers] More on handheld games
> >>
> >> Yeah, getting the originals can be pricey some times, but I am 
> >> having so much fun with Henry that as pricey as it was I still feel 
> >> it was money well spent.
> >>
> >> Say what? would have been a lot better if it had been a handheld 
> >> game instead of a tabletop one. It's back in its box in a closet somewhere.
> >>
> >> I couldn't find a working original of Brain Warp so I settled on a 
> >> Star Wars themed  version call Death Star Escape. It's the same 
> >> game, same hardware , just with a Star Wars theme instead of the 
> >> generic Brain Warp one. Now all I need is some self adhesive tactile 
> >> letters to mark each of the characters.
> >>
> >> Gene...
> >>
> >>
> >> ----- Original Message -----
> >> From: "Desiree Oudinot via groups.io" 
> >> <[email protected]>
> >> To: <[email protected]>
> >> Date: Sat, 17 Jan 2026 20:26:03 -0500
> >> Subject: [blind-gamers] More on handheld games
> >>
> >>> Hi all,
> >>>
> >>> All this talk recently about handheld games has really been 
> >>> sending me down a rabbit hole of nostalgia. Seeing as I don't have 
> >>> a small fortune to throw down on getting all the games I remember 
> >>> from my childhood, and would love to have again, I went searching 
> >>> for cheaper alternatives, which lead me to the World's Smallest Toys 
> >>> brand.
> >>>
> >>>
> >>>
> >>> For roughly $10 each, I've acquired what is claimed to be the 
> >>> world's smallest BopIt, and the world's smallest Simon. The BopIt 
> >>> is about the same size as the BopIt on a keychain that was sold in 
> >>> the late 90's, which I also had at one point. This one has 
> >>> slightly different sounds than the original, but is functionally 
> >>> the same. As for the Simon game, it's about the size of an Oreo 
> >>> cookie, and also works just like the
> >> original.
> >>>
> >>>
> >>>
> >>> Sure, this company is capitalizing on a market that is willing to 
> >>> spend money for somewhat modernized versions of classics, but for 
> >>> just over $20, I can't complain. I also don't know how well these 
> >>> will hold up over time, but I think they're cute, and I bet I'd 
> >>> have paid a hell of a lot more for the originals which may or may 
> >>> not have been in working
> >> order.
> >>>
> >>>
> >>>
> >>> Desiree
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >>
> >
> >
> >
> >
> >
>
>
> 
>
>
>








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