will instancing and static draw call batching be planned for the realtime
render?

is forward+ rendering possible with a 3.2 glsl profile?

what lighting system will the realtime eve use?


On Dec 16, 2016 1:48 AM, "Dalai Felinto" <[email protected]> wrote:

> Hi,
> (cross-posting, bf-comitters and bf-viewport)
>
> Clément Foucault started working this week for Blender, and he came
> over the institute to discuss a "viewport kickoff".
>
> We (Ton, and Sergey included) cooked together the follow plan of action:
> https://code.blender.org/2016/12/viewport-project-plan-of-action/
>
> I will port this over to the wiki soon. In fact, I'm planning to
> reorganize the Blender 2.8 wiki docs. I think it's really hard right
> now to get a clear picture of the valid plans by looking at the posted
> docs there.
>
> Best regards,
> Dalai
> --
> blendernetwork.org/dalai-felinto
> www.dalaifelinto.com
> _______________________________________________
> Bf-committers mailing list
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>
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