Thanks for mentioning that. I have verified that I'm actually loading my texture-data in up-side down. After correcting that, I no longer need to flip the V-coordinate coming out of blender's OBJ exporter.
On Mon, Dec 12, 2016 at 1:13 PM, Alberto Torres <[email protected]> wrote: > A common issue is UVs (or textures) flipped vertically. Can you check by > flipping UVs manually? If that's the case, you can fill a bug in the bug > tracker explaining the problem. Chances are that we need an option for > inverting UVs because of how different programs read it (or how textures > are read). > > On Mon, Dec 12, 2016 at 9:09 PM, Spencer Parkin <[email protected]> > wrote: > > > Never mind. I gave up and started using the OBJ file exporter which > > appears to work, though I do have to flip one of the texture coordinates, > > but it works. > > > > Someone might want to revisit the PLY exporter as it may have broken a > few > > releases back and now it's fallen by the way-side. > > > > On Sat, Dec 10, 2016 at 9:42 PM, Spencer Parkin < > [email protected]> > > wrote: > > > > > Hi. > > > > > > I'm trying to write a PLY exporter plugin for Blender using Python. > > (I've > > > attached it for reference; I hope that's okay.) In short, I can't get > > the > > > UVs to come out correctly. Not only does the exported PLY file import > > > incorrectly into a different program, but I've verified that the > exported > > > UVs are just plain wrong by comparing my exported output with what I > find > > > in the UV/Image editor when kept in sync with the 3D View in edit mode. > > > > > > I'm at a complete loss. Any help would be greatly appreciated. > > > > > > --Sp > > > > > _______________________________________________ > > Bf-committers mailing list > > [email protected] > > https://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > [email protected] > https://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] https://lists.blender.org/mailman/listinfo/bf-committers
