i have a little bit of clustering experience.if anything im still contemplating making a kubuntu derivative that is geared towards rendering clusters with the software and what not. i just dont have any experience with whats available for the rendering cluster market and linux that is why im asking all these questions. i did do some googling the other day only to find a list of commercial products.
On Thu, Jul 3, 2008 at 2:43 PM, H.Vidal, Jr. <[EMAIL PROTECTED]> wrote: > In my experience with 3D, the renderer is of particular note. > For example, it is entirely possible to model with one piece > of software, export geometry, and render with another piece > of software. And the production team will probably have very > specific ideas of which renderer is what they want, especially > since tools such as RenderMan are themselves programmable, and > cannot just be 'switched' with another rendering tool. > > And so, based on your questions, it sounds like you really need > to study, understand, and educate yourself on your proposed product > or service before thinking about batch rendering. You are, > as Americans would say, putting the cart before the horse. > > So, as suggested, go study the 'front end' of the problem in much > greater detail, talk to potential customers, understand more > what you are intending to do, then come back and find out about > clusters. The Beowulf mailing list has lots of archived comments > and questions on this topic. That's a hint..... > > If you are just acting as a hobbyist or moving along a learning > curve, go look at open source rendering tools. If you are going > to sell services on open source rendering tools, see comments > above. In any case, google and plain reading are your friends.... > > Good luck. > > hv > > Jon Aquilina wrote: > >> now what happens if someone comes to me for rendering services and they >> used maya will the maya file be able to use the software mentioned above or >> would i need some other software for that? >> >> On 7/2/08, *Bernard Li* <[EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]>> >> wrote: >> >> On Wed, Jul 2, 2008 at 4:32 AM, Perry E. Metzger <[EMAIL PROTECTED] >> <mailto:[EMAIL PROTECTED]>> wrote: >> >> > "Jon Aquilina" <[EMAIL PROTECTED] >> <mailto:[EMAIL PROTECTED]>> writes: >> >> if i use blender how nicely does it work in a cluster? >> > >> > I believe it works quite well. >> >> As far as I know blender does not have any built-in "clustering" >> capabilities. But what you do is render different frames on different >> cores (embarrassingly parallel) using a queuing/scheduling system. >> DrQueue seems to be quite popular with the rendering folks: >> >> http://drqueue.org/cwebsite/ >> >> Cheers, >> >> Bernard >> >> >> >> >> -- >> Jonathan Aquilina >> >> >> ------------------------------------------------------------------------ >> >> _______________________________________________ >> Beowulf mailing list, Beowulf@beowulf.org >> To change your subscription (digest mode or unsubscribe) visit >> http://www.beowulf.org/mailman/listinfo/beowulf >> > > _______________________________________________ > Beowulf mailing list, Beowulf@beowulf.org > To change your subscription (digest mode or unsubscribe) visit > http://www.beowulf.org/mailman/listinfo/beowulf > -- Jonathan Aquilina
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