I will check that,
I also see a fix that was made yesterday by greg in
datatype\aac\codec\fixpt\decoder\hxwrap\umake_lib_symbian.pcf
now that I just made an update
-if not project.isDefined("_SYMBIAN_61_"):
+if not project.IsDefined("_SYMBIAN_61_"):
project.AddSystemLibraries('longlong.lib')
Not sure if this can be related to the error I will build again with this
change.
Edgar
-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
Sent: Wednesday, September 21, 2005 10:17 AM
To: [EMAIL PROTECTED]; [email protected]
Cc: [EMAIL PROTECTED]
Subject: RE: [Audio-dev] crash when playing AAC
Hi Edgar,
What object type does that AAC file has ? That could be because of
unsupported object type.
Check the audioObjType in CAACDec::OpenDecoder (aacdecdll.cpp). I have
noticed either crash or hanging while playing LTP object type of AAC.
-Rajesh.
>-----Original Message-----
>From: [EMAIL PROTECTED]
>[mailto:[EMAIL PROTECTED] On Behalf Of ext
>Edgar Luevano
>Sent: Wednesday, September 21, 2005 10:03 AM
>To: audio-dev
>Cc: client
>Subject: [Audio-dev] crash when playing AAC
>
>Hello,
>
>When I play a AAC file it stops playing after 2 seconds, I
>made a trace on the device and I got the following messages from the OS
>
>*********** Crash 2 ***********
>Panicked Thread : Helix:HelixAudioServer (id 173)
>
>With other AAC files I play them normally, it only happened
>with a specific file, I played the same file in realplayer and
>it was played fine.
>
>do you any idea why this happens?
>Best Regards
>
>Edgar Luevano
>Dextratech Technologies
>Monterrey, N.L
>Mexico
>+52 81 82202010
>www.dextratech.com
>
>
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>
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