Hi Dianne, thanks for your statement! and, sure, about using relative layouts wherever possible.
thanks - On Jan 28, 9:35 pm, Dianne Hackborn <[email protected]> wrote: > Android currently runs on 320x480 / 480x320 screens, and that is all. > Whenever the platform supports smaller screens, it will need to ensure that > existing applications run acceptably there. > > So basically assume the G1 screen and don't sweat the noise you hear. The > only caveat is that we strongly recommend you use layout managers instead of > absolute layout of your UI, so you can take advantage of any additional > space on a larger screen (especially something that is a bit taller/wider > for a wide screen display) without it going to waste. > > On Wed, Jan 28, 2009 at 12:03 PM, [email protected] < > > > > [email protected]> wrote: > > > Hi there, > > > I wonder whether there is a minimal display resolution I can expect > > for Android programs. > > > Especially with the news about the Kogan Agora, which is said to have > > too low a resolution at 240 x 320. > > And then again there come emulator skins with exactly that resolution > > with the SDK. > > > Now, should I make sure that applications work and look well on 240 x > > 320 > > or can I expect larger resolution on actual devices? > > > thanks - > > -- > Dianne Hackborn > Android framework engineer > [email protected] > > Note: please don't send private questions to me, as I don't have time to > provide private support. All such questions should be posted on public > forums, where I and others can see and answer them. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

