Android currently runs on 320x480 / 480x320 screens, and that is all. Whenever the platform supports smaller screens, it will need to ensure that existing applications run acceptably there.
So basically assume the G1 screen and don't sweat the noise you hear. The only caveat is that we strongly recommend you use layout managers instead of absolute layout of your UI, so you can take advantage of any additional space on a larger screen (especially something that is a bit taller/wider for a wide screen display) without it going to waste. On Wed, Jan 28, 2009 at 12:03 PM, [email protected] < [email protected]> wrote: > > Hi there, > > I wonder whether there is a minimal display resolution I can expect > for Android programs. > > Especially with the news about the Kogan Agora, which is said to have > too low a resolution at 240 x 320. > And then again there come emulator skins with exactly that resolution > with the SDK. > > Now, should I make sure that applications work and look well on 240 x > 320 > or can I expect larger resolution on actual devices? > > thanks - > > > > > -- Dianne Hackborn Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

