Thanks for the help! On aug. 22, 07:20, Appaholics <[email protected]> wrote: > Use 9-patch images to have them scaled properly. As for the rest of it use a > game engine. They do most of the work for you. I > usehttp://www.andengine.orgbut you can use any other you like. Try Googling > "Android game engine". > > Thanks > > > > > > > > > > On Sun, Aug 21, 2011 at 10:12 PM, Zwiebel <[email protected]> wrote: > > How do I can make, for example if the user clicks at the 50,50 > > coordinates on the 800x480 resolution screen, will it be on the > > appropriate resolution on the 480x320 resolution screen too? I read on > > the internet that I need to make my game for only one resolution, and > > then scale the touches, and the images up, or down. But how I can do > > this scale? > > > -- > > You received this message because you are subscribed to the Google > > Groups "Android Developers" group. > > To post to this group, send email to [email protected] > > To unsubscribe from this group, send email to > > [email protected] > > For more options, visit this group at > >http://groups.google.com/group/android-developers?hl=en > > -- > ------------------ > Raghav Sood > CEO/Founder/Owner/Dictator/Tyrant at Appaholics (Basically all titles > required to have complete > control)http://www.raghavsood.com/https://market.android.com/developer?pub=Appaholicshttp://www.appaholics.in/
-- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

