Thanks for your info. I tried that but seems like the whole view changed. What I mean is that what can i see on the screen is just the text that was not running on top of my application.
I google again and found out that we cannot straight away display text on GLSurvaceView. (my mistake i didnt mention in the question) Thus, I tried to bind the text as texture on an object like a 2D square. As a result: 1) My FPS drop from ~16 to ~3 2) My application crash. any idea? -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

