You need to enable anti-aliasing your Paint object: myPaint.setAntiAlias(true)
On Sun, May 15, 2011 at 1:00 PM, RLScott <[email protected]> wrote: > If you look closely at a TextView, you will see that it is clean and > clear because it uses half-tone shading to avoid that pixelated look. > But in my custom view I am calling drawText, and the results are not > as good. The stuff drawn with drawText looks a bit ragged because it > does not use any half-tone shading. Every pixel is either completely > black or completely white. How can I get Canvas.drawText() to look as > good as the text in a TextView? > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > -- Romain Guy Android framework engineer [email protected] Note: please don't send private questions to me, as I don't have time to provide private support. All such questions should be posted on public forums, where I and others can see and answer them -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

