Hi I've some background in 3d desktop programming. I've also developed some 2d games on android. I'll start 3d programming in android. I think using an engine would be better rather than using opengl directly. Do you mind sharing your experiences on 3d engines?
These are some engines I've found: libgdx jmonkey jpct ardor3d min3d catcake alien3d forget3d dwarf-fw android-3d-engine Especially the last ones are very primitive. Some of you may suggest unity but my impression is that it is more appropriate for designers who know some coding rather than hardcore programmers. I also want something in java. I've used opengl and jmonkey on desktop before. One of the main contributors of the jmonkey started to a new engine, ardor3d. It seemed promising at first but then they got slow. It has been more than a year they started working on android but still there is not even a tutorial about how to start. I was planning to use it at first but I started to change my mind. I think it would be better to ask here first. I am aware that I didn't ask for specific features about 3d engine comparison but I think any comments would be helpful. When I searched through the old group messages I couldn't come up with many topics related with 3d engines. -- Drokid -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

