Hi

I've some background in 3d desktop programming. I've also developed some 2d
games on android. I'll start 3d programming in android. I think using an
engine would be better rather than using opengl directly. Do you mind
sharing your experiences on 3d engines?

These are some engines I've found:

libgdx
jmonkey
jpct
ardor3d
min3d
catcake
alien3d
forget3d
dwarf-fw
android-3d-engine

Especially the last ones are very primitive. Some of you may suggest unity
but my impression is that it is more appropriate for designers who know some
coding rather than hardcore programmers. I also want something in java.


I've used opengl and jmonkey on desktop before. One of the main contributors
of the jmonkey started to a new engine, ardor3d. It seemed promising at
first but then they got slow. It has been more than a year they started
working on android but still there is not even a tutorial about how to
start. I was planning to use it at first but I started to change my mind. I
think it would be better to ask here first.

I am aware that I didn't ask for specific features about 3d engine
comparison but I think any comments would be helpful. When I searched
through the old group messages I couldn't come up with many topics related
with 3d engines.



-- 

Drokid

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