What defines whether an AVD running in the emulator is a small/normal/
large/xlarge screen?
hw.lcd.density can be used to set the density, but where is the screen
size defined?
I'm asking because using the WXGA skin for API 11 (hw.lcd.density=160,
ie the default) it is applying resources from the values-normal-port
folder. Ie as if the screen in the AVD was normal size.
The app has
<uses-sdk android:minSdkVersion="3" android:targetSdkVersion="11"/>
<supports-screens android:smallScreens="false"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"
android:anyDensity="true"
The normal screen AVDs get the resources from values-normal-port.
The large screen gets the default resources.
But the xlarge (WXGA) screen gets resources from values-normal-port.
Why?
Is WXGA actually a normal screen? Shouldn't it be xlarge?
Where is that defined and how can I change it?
William
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