I want to flip the canvas _after_ all subviews are rendered, so that
the entire view is mirrored. That's why I put the transform after the
super. I do admit that is not based on actual knowledge how this stuff
really works.  (by the way, the same function on iOS requires only a
single line of code!)

I sent you the screenshots via email... Hope that isn't violating the
group code.

On Mar 5, 3:46 am, TreKing <[email protected]> wrote:
> On Fri, Mar 4, 2011 at 3:23 PM, lbendlin <[email protected]> wrote:
> >  @Override
> >    protected void dispatchDraw(Canvas canvas) {
> >        canvas.save(Canvas.MATRIX_SAVE_FLAG);
> >        super.dispatchDraw(canvas);
> >        Log.v("This",""+getWidth());
> >        canvas.scale(-1f,1f, getWidth() * 0.5f, getHeight() * 0.5f);
> >        canvas.restore();
> >    }
>
> Shouldn't you be drawing *after* scaling the canvas? To apply the rendering
> to the transformed matrix?
>
> --------------------------------------------------------------------------- 
> ----------------------
> TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago
> transit tracking app for Android-powered devices

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