On Fri, Mar 4, 2011 at 3:23 PM, lbendlin <[email protected]> wrote: > @Override > protected void dispatchDraw(Canvas canvas) { > canvas.save(Canvas.MATRIX_SAVE_FLAG); > super.dispatchDraw(canvas); > Log.v("This",""+getWidth()); > canvas.scale(-1f,1f, getWidth() * 0.5f, getHeight() * 0.5f); > canvas.restore(); > } >
Shouldn't you be drawing *after* scaling the canvas? To apply the rendering to the transformed matrix? ------------------------------------------------------------------------------------------------- TreKing <http://sites.google.com/site/rezmobileapps/treking> - Chicago transit tracking app for Android-powered devices -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

