I've been using the java.net classes for fast and reliable communication with a backend server. Sounds like an issue with your code.
On Thu, Nov 11, 2010 at 10:55 AM, manorit <[email protected]> wrote: > Hi: > I am developing a multiplayer game on android. I am having a Java > server and android client. > The android client issues multiple requests and receives responses > from the server. > However the performance is not smooth. > At times the data received at the Java server is not what I send from > android. It is junk or zeroes. > However, some times, data is correctly received. > > I was wondering is there any data loss in betwenn and why? I am using > java.net on both ends. > Please let me know if anybody was facing a similar problem anytime > during android development. > > Thanks, > manorit > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- ~ Jeremiah:9:23-24 Android 2D MMORPG: http://developingthedream.blogspot.com/, http://www.youtube.com/user/revoltingx -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

