Exactly, it would be unwise to develop a game for a top of the line device when it's going to be laggy and slow on standard devices.
I would recommend buying a used G1. You're forced to target 1.5 and can install 2.x if needed. You can also buy it used for ~$60 on craigslist or ebay. On Wed, Oct 13, 2010 at 11:00 AM, Leigh McRae <[email protected]> wrote: > I would go with a phone that has the largest market share not it's specs. > > On 10/13/2010 11:31 AM, Tudor Tihan wrote: >> >> Hello everyone, >> >> What do you think is the best phone for OpenGL ES based game >> development? >> >> Large screen, OS 2.0.1+. Maybe even having the shaders path accessible >> from NDK. >> >> Thanks. >> > > -- > Leigh McRae > www.lonedwarfgames.com > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- ~ Jeremiah:9:23-24 Android 2D MMORPG: http://developingthedream.blogspot.com/, http://diastrofunk.com, http://www.youtube.com/user/revoltingx -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

