I managed to recreate the bug with a very simple test case. It only happens when you place the Bitmap into a Canvas, so I think it is a memory leak in the Android Canvas code. I have logged a bug here:
http://code.google.com/p/android/issues/detail?id=11089 As far as I can tell this bug will happen for any android app that uses Bitmaps with Canvas - basically it will crash with an out of memory error after you change screen orientation sufficient times (or do anything else that causes the activity to be destroyed and recreated). -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

