Hi Sebastián,

what I would do (as already said before):

1) let users decide if they want to download it or not (ie make available
both options - streaming online and SD card storage),
2) let users decide which tours to download,
3) make the files publicly available so users can download them on their
laptops/desktops and then transfer the files via USB (ie have an option
inside your application to select the folder containing files),
4) write a FAQ about all this inside your application.

That should do the trick. And of course - if offline storage is specified
and not found, alert user and make it immediately possible to stream online.

Best regards,
Filip Havlicek

2010/9/6 Frank Weiss <[email protected]>

> >> 2010/9/6 Frank Weiss <[email protected]>
>> >> > How might a user accidently remove them? Why is this a concern?
>>
>> There are a few file explorer down there, and for X reason people can
>> remove data using them. The problem is that if that data is removed,
>> it has to be downloaded again. 3G in my country is yet a poor
>> technology and very slow.
>>
>> I understand that there are ways people could remove the files. In some
> cases, they may even do so deliberately. Perhaps if you name the files
> appropriately, people using file explorers will see the obvious consequence
> of deleting them. In any case, I suppose your app can download them again
> (and you can add a guide message in case the real issue is how to deal with
> complaints.)
>
> Have you considered that the SD card is really just a cache, that is, just
> like a browser locally saves web pages and assets? That way the app would
> still work (albeit slowly) if there is no SD card or little free space on
> it.
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