You know, I never did. I didn't want to have to dig through the entire source in order to find it, and since I'm hacking on a MacBook Cheap anyway, I like conserving my HDD space :)
Although your link seems broken... On Oct 31, 10:02 am, "Declan Shanaghy" <[EMAIL PROTECTED]> wrote: > Have you looked at the source for the included Camera app? > It may help you out. > > http://git.source.android.com/?p=platform/packages/apps/Camera.git;a=... > src/com/android/camera/Camera.java;h=ef99842136f5df362add5f07148ca6c8ff981a1 > 6;hb=HEAD > > -----Original Message----- > From: [email protected] > > [mailto:[EMAIL PROTECTED] On Behalf Of Alvin Yates > Sent: Tuesday, October 28, 2008 10:02 AM > To: Android Developers > Subject: [android-developers] Taking Camera Pictures in app > > Still trying to figure this out, but not getting anywhere on it. > > Does taking a picture using the camera only require creating the > Camera.PictureCallback for onPictureTaken() and passing it into > Camera.takePicture() as an input? Or do you have to stop the preview, > lock the canvas, and convert/extract data from there to get it into a > writable form? > > I'm fine with the first one, but completely confused as to how to do > the latter. > > Also, is taking pictures in the emulator functional or not? I tried > to run CameraApiTest and it crashes hard whenever I hit spacebar, even > though I have an SD card instantiated. > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

