Hi I am trying to design an application that has lots of data (medical reference stuff). Probably more than 90% of the size of this application will be resource files (images/text).
Given that the G1 has about 64mb free when they arrive to the customer (i.e. after accounting for default installed apps). Assuming that my typical user will also have a number of other apps running on their device, this leaves me striving for an app size of around 1mb max (note that some free apps out on the market are 7mb and I assume many games will have similar sizes). The ideal solution is to store my application data on the sd card. The applications that are out there do not seem to be using such an approach and I am wondering if this is possible? Will the market install such applications correctly or will it throw out an "out of memory" error? I am already very close to running out of space on my G1 because all these apps are going into the phone memory with all their resources. I guess I should delete all the games?! Any pointers ? Where are apps installed on the device? how about sqlite database? resources? Do we have control of where they go? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

