2008/9/12 blindfold <[EMAIL PROTECTED]>

>
> Hi Megha,
>
> Yes, by generated media content I mean content that is not some fixed
> material that is already stored somewhere on the device or on some
> remote server, but that is created on-the-fly in response to user
> actions or sensor inputs (e.g., camera input). One may typically think
> of a byte array or its corresponding stream being filled with
> calculated (synthesized) content, meant to played by MediaPlayer. This
> is not possible with the MediaPlayer APIs in Android SDK 0.9 beta. The
> problem was reported and discussed as issue 739. Additionally, I have
> today on android-internals posted concern about possible detrimental
> effects on device lifetime for media-intensive processing of generated
> content that currently requires this temporary storage on (flash) SD
> card or (flash) internal memory.
>

The sdcard access might be faster, but it depends on the particular sdcard.
Only way to know for sure is to measure it.


> Regards
>
> On Sep 12, 8:36 pm, "Megha Joshi" <[EMAIL PROTECTED]> wrote:
> > 2008/9/12 blindfold <[EMAIL PROTECTED]>
> >
> >
> >
> > > Which is expected to be faster: internal storage or sdcard?
> > > I'm currently temporarily saving content to internal storage
> > > because MediaPlayer cannot play generated content from memory,
> >
> > Could you clarify what you count as generated content and memory?
>
> >
>

--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to