2008/9/12 blindfold <[EMAIL PROTECTED]> > > Hi Megha, > > Yes, by generated media content I mean content that is not some fixed > material that is already stored somewhere on the device or on some > remote server, but that is created on-the-fly in response to user > actions or sensor inputs (e.g., camera input). One may typically think > of a byte array or its corresponding stream being filled with > calculated (synthesized) content, meant to played by MediaPlayer. This > is not possible with the MediaPlayer APIs in Android SDK 0.9 beta. The > problem was reported and discussed as issue 739. Additionally, I have > today on android-internals posted concern about possible detrimental > effects on device lifetime for media-intensive processing of generated > content that currently requires this temporary storage on (flash) SD > card or (flash) internal memory. >
The sdcard access might be faster, but it depends on the particular sdcard. Only way to know for sure is to measure it. > Regards > > On Sep 12, 8:36 pm, "Megha Joshi" <[EMAIL PROTECTED]> wrote: > > 2008/9/12 blindfold <[EMAIL PROTECTED]> > > > > > > > > > Which is expected to be faster: internal storage or sdcard? > > > I'm currently temporarily saving content to internal storage > > > because MediaPlayer cannot play generated content from memory, > > > > Could you clarify what you count as generated content and memory? > > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

