Hi goro,
I didn't solve the problem. I do believe this is a bug (or "feature")
of the m5 version of the sdk.
Mihai Fonoage
On May 12, 1:33 pm, goro <[EMAIL PROTECTED]> wrote:
> Hi,
> I am experiencing exactly the same issue as Mihai Fonoage. Have you
> solved it?
>
> On 20 Mrz., 13:57, vitvikt <[EMAIL PROTECTED]> wrote:
>
> > Hi!
> > I also have problem in my project width dismiss() for ProgressDialog.
> > For explain my problem I used Snake as exaple.
> > I writeed onProgressClick() and onStopProgress() in Snake.java
> > and I call it in update() in SnakeView.java.
> > When I call onStopProgress() width mProgressDialog.dismiss();
> > I have NullPointerException.
> > Can anybody explain me, what is the matter?
> > Thank You.
>
> > In detail:
> > I insert in Snake:
> > ProgressDialog mProgressDialog;
> > ---
> > public void onCreate(Bundle icicle) {
> > super.onCreate(icicle);
> > ---
> > mSnakeView.ActWW=this;
> > ---
> > }
> > public void onProgressClick() {
> > mProgressDialog=new ProgressDialog(mSnakeView.getContext());
> > mProgressDialog.show(mSnakeView.getContext(),
> > null, "Computer things...", true, true);
> > }
> > public void onStopProgress() {
> > if(mProgressDialog!=null)
> > mProgressDialog.dismiss();
> > in SnakeView:
> > boolean toCreateProgresDialog=false;
> > boolean WasFinishedProgress=false;
> > public Snake ActWW;
> > int Sch=0;
> > private void initNewGame() {
> > ---
> > mNextDirection = EAST;//NORTH;
> > ---
> > }
> > public void update() {
> > if (mMode == RUNNING) {
> > Sch++;
> > if(Sch==5)
> > toCreateProgresDialog=true;
> > else if(Sch==10)
> > {
> > Sch=0;
> > WasFinishedProgress=true;
> > }
> > if(ActWW!=null)
> > {
> > if(toCreateProgresDialog)
> > {
> > toCreateProgresDialog=false;
> > ActWW.onProgressClick();
> > }
> > if(WasFinishedProgress)
> > {
> > WasFinishedProgress=false;
> > ActWW.onStopProgress();
> > }
> > }
> > ---
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