Hi,
I am experiencing exactly the same issue as Mihai Fonoage. Have you
solved it?
On 20 Mrz., 13:57, vitvikt <[EMAIL PROTECTED]> wrote:
> Hi!
> I also have problem in my project width dismiss() for ProgressDialog.
> For explain my problem I used Snake as exaple.
> I writeed onProgressClick() and onStopProgress() in Snake.java
> and I call it in update() in SnakeView.java.
> When I call onStopProgress() width mProgressDialog.dismiss();
> I have NullPointerException.
> Can anybody explain me, what is the matter?
> Thank You.
>
> In detail:
> I insert in Snake:
> ProgressDialog mProgressDialog;
> ---
> public void onCreate(Bundle icicle) {
> super.onCreate(icicle);
> ---
> mSnakeView.ActWW=this;
> ---
> }
> public void onProgressClick() {
> mProgressDialog=new ProgressDialog(mSnakeView.getContext());
> mProgressDialog.show(mSnakeView.getContext(),
> null, "Computer things...", true, true);
> }
> public void onStopProgress() {
> if(mProgressDialog!=null)
> mProgressDialog.dismiss();
> in SnakeView:
> boolean toCreateProgresDialog=false;
> boolean WasFinishedProgress=false;
> public Snake ActWW;
> int Sch=0;
> private void initNewGame() {
> ---
> mNextDirection = EAST;//NORTH;
> ---
> }
> public void update() {
> if (mMode == RUNNING) {
> Sch++;
> if(Sch==5)
> toCreateProgresDialog=true;
> else if(Sch==10)
> {
> Sch=0;
> WasFinishedProgress=true;
> }
> if(ActWW!=null)
> {
> if(toCreateProgresDialog)
> {
> toCreateProgresDialog=false;
> ActWW.onProgressClick();
> }
> if(WasFinishedProgress)
> {
> WasFinishedProgress=false;
> ActWW.onStopProgress();
> }
> }
> ---
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