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Ship it!


I've not seen this problem on my setup. Just tried the patch and it doesn't 
cause any issues here. Ship it.

- Rick W. Chen


On Nov. 27, 2011, 2:30 p.m., Matěj Laitl wrote:
> 
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> This is an automatically generated e-mail. To reply, visit:
> http://git.reviewboard.kde.org/r/103271/
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> 
> (Updated Nov. 27, 2011, 2:30 p.m.)
> 
> 
> Review request for Amarok.
> 
> 
> Description
> -------
> 
> Fix infinite loop in context view eating CPU until main window is shown
> 
> We used to use _scene_ sceneRect in
> VerticalToolbarContainment::updateGeometry() to update applets and
> geometry, but that leaded to infinite loop (across mainloop) -
> m_applets->setGeometry(), refresh() would enlarge _scene_ sceneRect by
> a few pixels which would trigger updateGeometry() and so on...
> 
> We now use _view_ sceneRect to update geometry.
> 
> BUG: 278897
> FIXED-IN: 2.5
> 
> 
> Diffs
> -----
> 
>   ChangeLog a99a4de75b1941ecdc7cb3b41cce9ad3c996df27 
>   src/context/containments/verticallayout/VerticalToolbarContainment.cpp 
> 99fe147ab7b4d5ba8ca6f156a544d4066b1dc3da 
> 
> Diff: http://git.reviewboard.kde.org/r/103271/diff/diff
> 
> 
> Testing
> -------
> 
> Amarok doesn't eat CPU on start anymore.
> 
> 
> Thanks,
> 
> Matěj Laitl
> 
>

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