> On Oct. 7, 2011, 10:42 a.m., Myriam Schweingruber wrote: > > Since it is very experimental this belongs to /playground, please do not > > submit it for /src
Duly noted. I'll add that to the development wiki for other first-timers. - Ryan ----------------------------------------------------------- This is an automatically generated e-mail. To reply, visit: http://git.reviewboard.kde.org/r/102798/#review7162 ----------------------------------------------------------- On Oct. 7, 2011, 2:43 a.m., Ryan McCoskrie wrote: > > ----------------------------------------------------------- > This is an automatically generated e-mail. To reply, visit: > http://git.reviewboard.kde.org/r/102798/ > ----------------------------------------------------------- > > (Updated Oct. 7, 2011, 2:43 a.m.) > > > Review request for Amarok. > > > Description > ------- > > This patch is the beginning of an effort to make a generic equalizer > interface for plugins and scripts to access. > > 0: Gives the EngineController controller class three new functions for > examining and choosing the current preset. > 0: Started to add equalizer support into the class AmarokEngineScript. > 0: Began work to make the EqualizerDialog class a front end on the equalizer > facilities in EngineController. > > WARNING: Adding custom presets with this patch in place is almost certainly > not possible. > > > Diffs > ----- > > src/EngineController.h 3da2f23 > src/EngineController.cpp 5bea5c6 > src/dialogs/EqualizerDialog.h 9dad055 > src/dialogs/EqualizerDialog.cpp ddcd300 > src/scriptengine/AmarokEngineScript.h f1cdb8c > src/scriptengine/AmarokEngineScript.cpp 395c504 > > Diff: http://git.reviewboard.kde.org/r/102798/diff/diff > > > Testing > ------- > > 0: Briefly tested the Amarok.Engine.eqChangeCurrentPreset() function in the > script console. Works as expected. > 0: Amarok.Engine.eqBandsFreq() seems to return no value. > > > Thanks, > > Ryan McCoskrie > >
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