Hi, I'm just getting started out using 0mq - going through the tutorials / examples. I built a quick hello world demo server in Java like the examples: https://github.com/imatix/zguide/blob/master/examples/Java/hwserver.java and a client in C (as shown on the 1st section of the guide http://zguide.zeromq.org/page:all)
The Java server has comments about accomodating C/C++ clients by removing what it expects as the null terminator on the end of the received byte payload, but in practice when I run this with 0mq version 3.2.0 it ends up chopping off the last character of the payload. If I edit the demo server to not strip the last byte, I get the full "Hello" string. So, my question is whether the section about having to deal with null terminated strings at each node is still applicable or has this issue been abstracted away in a newer version as specified here: http://zguide.zeromq.org/page:all#A-Minor-Note-on-Strings Also, I noticed that the example code in the guides seems to use a higher-level abstraction of the API for C https://github.com/zeromq/czmq - what is the advantage of using this over the standard API -- I'm assuming that it layers on top of the API to make it more friendly? Is the recommended path for C code to use czmq? Thanks in advance, Davis _______________________________________________ zeromq-dev mailing list [email protected] http://lists.zeromq.org/mailman/listinfo/zeromq-dev
