As can be read some lines above.

Rotation can be one of 'normal', 'left', 'right' or 'inverted'. This causes
the output contents to be rotated in the specified direction. 'right' specifies
a clockwise rotation of the picture and 'left' specifies a counter-clockwise
rotation.

Signed-off-by: Paul Menzel <[email protected]>
---
 xrandr.man |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/xrandr.man b/xrandr.man
index e3d7daf..c7396ba 100644
--- a/xrandr.man
+++ b/xrandr.man
@@ -284,7 +284,7 @@ Reflect across the X axis.
 Reflect across the Y axis.
 .SH EXAMPLES
 Sets an output called LVDS to its preferred mode, and on its right put an
-output called VGA to preferred mode of a screen which has been physically 
rotated clockwise:
+output called VGA to preferred mode of a screen which has been physically 
rotated counter-clockwise:
 .RS 
 xrandr --output LVDS --auto --rotate normal --pos 0x0 --output VGA --auto 
--rotate left --right-of LVDS
 .RE
-- 
1.6.2

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