On 12/19/2008 08:42 PM, Carl Karsten wrote:
> Maarten Maathuis wrote:
>> The placement logic is output driven, and doesn't take panning into 
>> account. So you end up with strange overlap. If dual head + panning 
>> was a goal you might consider fixing this. It doesn't seem trivial to 
>> do from a quick look. On the plus side it's just a xrandr change.
>
> dual head + panning could mean
>
> a the whole space pans when you get to the side of the virtual space,
> b pan each physical display separately,
> c a combination of a/b.
>
> zoiks
>
> Carl K

(a) would need changes on the protocol side (imo)

I was thinking of (b).

Maarten.
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