Peter Hutterer wrote: > They are stored in floats, so we might as well take them like they are. Plus, > this way keith's mouse can be configured to his liking. Ok with me, but for the protocol: I stored them as floats mainly because I store them reciprocal (to save cycles).
E.g. a deceleartion of 1.3 means the response is a bit quirky on very slow moves since in that case a mickey causes a pixel move with varying probability. 1:n (pixel:mickey) is more predictable. So it was intentionally int. _______________________________________________ xorg mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/xorg
