On Mon, 2018-02-12 at 15:35 -0500, Adam Jackson wrote:
> Formerly spriteInfo->anim.pCursor would point to the animated cursor (or
> NULL if not animated). That value would also be available in
> spriteInfo->sprite->current, so instead lets use anim.pCursor to point
> to the current animation element.

Note that this is arguably an ABI change, but I strongly doubt there's
any driver that would notice. I mention it because this series is
intended to fix a regression for 1.19.7's sake; if we actually consider
this an ABI change then I'd need to fix this another way in 1.19.x.

- ajax
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