Adam Jackson <[email protected]> writes: > Only enabled for the DRI backends at the moment. In principle WGL/CGL > could support this - it's sort of implied by GL 3.0 support - but in > practice I don't know that it would actually work. > > This is currently a draft extension, under review at: > > https://github.com/KhronosGroup/OpenGL-Registry/pull/102 > > Signed-off-by: Adam Jackson <[email protected]>
Seems pretty reasonable. The only thing that seems wacky to me is using the GLX_SCREEN attribute instead of the screen value in the request.
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