Adam Jackson <[email protected]> writes:

> Only enabled for the DRI backends at the moment. In principle WGL/CGL
> could support this - it's sort of implied by GL 3.0 support - but in
> practice I don't know that it would actually work.
>
> This is currently a draft extension, under review at:
>
> https://github.com/KhronosGroup/OpenGL-Registry/pull/102
>
> Signed-off-by: Adam Jackson <[email protected]>

Seems pretty reasonable.  The only thing that seems wacky to me is using
the GLX_SCREEN attribute instead of the screen value in the request.

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