On 01/19/2015 12:00 PM, Chris Wilson wrote:
For enable BufferAge support, we just have to be not using the
DRI2Buffer->flags field for any purpose (i.e. it is always expected to
be 0, as it is now) and to be sure to swap the flags field whenever we
exchange buffers. As nouveau does not exactly support TripleBuffer, we
don't have to worry about setting the copying the flags field when
injecting the third buffer.

Signed-off-by: Chris Wilson <[email protected]>
Cc: Maarten Lankhorst <[email protected]>
Cc: Mario Kleiner <[email protected]>
---
  src/nouveau_dri2.c | 7 +++++++
  1 file changed, 7 insertions(+)

diff --git a/src/nouveau_dri2.c b/src/nouveau_dri2.c
index e3445b2..428ef92 100644
--- a/src/nouveau_dri2.c
+++ b/src/nouveau_dri2.c
@@ -711,6 +711,7 @@ nouveau_dri2_finish_swap(DrawablePtr draw, unsigned int 
frame,
                }

                SWAP(s->dst->name, s->src->name);
+               SWAP(s->dst->flags, s->src->flags);
                SWAP(nouveau_pixmap(dst_pix)->bo, nouveau_pixmap(src_pix)->bo);

                DamageRegionProcessPending(draw);
@@ -1003,6 +1004,12 @@ nouveau_dri2_init(ScreenPtr pScreen)
        dri2.DestroyBuffer2 = nouveau_dri2_destroy_buffer2;
        dri2.CopyRegion2 = nouveau_dri2_copy_region2;
  #endif
+
+#if DRI2INFOREC_VERSION >= 10
+       dri2.version = 10;
+       dri2.bufferAge = 1;
+#endif
+
        return DRI2ScreenInit(pScreen, &dri2);
  }



Seems ok to me.

Reviewed-by: Mario Kleiner <[email protected]>

-mario
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