On Wed, Sep 10, 2014 at 02:09:07PM -0700, Keith Packard wrote:
>  [PATCH 2/2] Correct BO allocation alignment
> 
> This patch makes UXA and Mesa agree about how buffers are allocated
> for images. Without this, UXA was requiring larger padding, which
> meant that converting some textures into pixmaps using DRI3 would
> fail.

That extra alignment is due to gen2 and early gen3 (if
(!intel->has_relaxed_fencing) covers them). 
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre
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