Adam Jackson <[email protected]> writes: > This code is nonsensical. You end up creating a screen-sized pixmap > that's totally detached from everything else, which you then listen for > damage on, which means you'll never hear any damage, which means your > shadow update hooks will never get called. Any driver using this would > be sorely disappointed.
I have this vague memory that a caller of this would actually pull the pixmap out of the shadow code and use that as the screen pixmap. I'm not sure that's correct, but I can't see how else this could be useful either. In any case, that would be crazy. Reviewed-by: Keith Packard <[email protected]> -- [email protected]
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