Am 06.05.2014 18:43, schrieb Eric Anholt:
> walter harms <[email protected]> writes:
> 
>> Am 06.05.2014 00:02, schrieb Keith Packard:
>>> This allocates span data for all of the provided arcs and draws the
>>> whole set in one call, rather than doing them one at a time. For
>>> modern hardware, this is a significant performance improvement.
>>>
>>> Signed-off-by: Keith Packard <[email protected]>
>>> ---
>>>  mi/mifillarc.c | 98 
>>> ++++++++++++++++++++--------------------------------------
>>>  1 file changed, 34 insertions(+), 64 deletions(-)
>>>
>>> diff --git a/mi/mifillarc.c b/mi/mifillarc.c
>>> index 337343d..1695121 100644
>>> --- a/mi/mifillarc.c
>>> +++ b/mi/mifillarc.c
> 
>>> +
>>> +    pts = points = malloc (sizeof (DDXPointRec) * nspans + sizeof(int) * 
>>> nspans);
>>> +    if (!points)
>>> +        return;
>>> +    wids = widths = (int *) (points + nspans);
>>
>>
>> this looks like a case for calloc().
> 
> calloc also does the work of zero initialization, which you don't want
> in your rendering paths where the data is getting fully initialized
> anyway.
yep, but it is more clean and it (should) takes care about integer overflows 
(maybe not a
problem here). Later version may not be fully initialized.
NTL this is my opinion ... if you think it does not matter leave it.

re,
 wh
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