They are already cleared in glamor_put_vbo_space.
---
glamor/glamor_gradient.c | 8 --------
1 file changed, 8 deletions(-)
diff --git a/glamor/glamor_gradient.c b/glamor/glamor_gradient.c
index ce24d73..c24f342 100644
--- a/glamor/glamor_gradient.c
+++ b/glamor/glamor_gradient.c
@@ -1120,8 +1120,6 @@ glamor_generate_radial_gradient_picture(ScreenPtr screen,
free(stop_colors);
}
- glBindBuffer(GL_ARRAY_BUFFER, 0);
-
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
@@ -1140,8 +1138,6 @@ glamor_generate_radial_gradient_picture(ScreenPtr screen,
free(stop_colors);
}
- glBindBuffer(GL_ARRAY_BUFFER, 0);
-
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
glamor_put_context(glamor_priv);
@@ -1469,8 +1465,6 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen,
free(stop_colors);
}
- glBindBuffer(GL_ARRAY_BUFFER, 0);
-
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
@@ -1489,8 +1483,6 @@ glamor_generate_linear_gradient_picture(ScreenPtr screen,
free(stop_colors);
}
- glBindBuffer(GL_ARRAY_BUFFER, 0);
-
glDisableVertexAttribArray(GLAMOR_VERTEX_POS);
glDisableVertexAttribArray(GLAMOR_VERTEX_SOURCE);
glamor_put_context(glamor_priv);
--
1.9.0
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