wow, big patch series ...

Patches 3-5, 7-22, 24-27 are:
Reviewed-by: Markus Wick <[email protected]>

But as 21-22 are very big one, I'd like to see another review from someone familiar with the X11 renderings. But the gl code is fine :D

Patches 1, 2, 6, 23 also looks fine for me, but I don't know anything about this subsystem.

I'm still a bit in worry about 21-22 as they should be implemented in a completely different way imo using textures. But this would require glsl130 because of integers.

Am 2014-03-11 22:30, schrieb Eric Anholt:
keithp said he was tired of the glamor stuff trickling in and wanted
to just review it all at once and be done.  I know I hate reviewing
giant patch series, but who am I to argue with someone who says they
want to do more review?

This series fixes a bunch of CopyPlane XTS tests in Xephyr, thanks to
the GC prepare fixes if I remember right.

There are a few patches that used to be in glamor-server that I
dropped.  Some were performance ideas that didn't produce measurable
results (yet -- in one case, it's that I think I misplaced a spans
patch I used to have, which was a prereq for another change being
useful).  Others just regressed things.  So, if you've got your own
glamor branches based off of my glamor-server, be careful not to carry
that junk around.

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