From: Pauli Nieminen <[email protected]> Calling function that is in code cache is order of magnitude faster. In arm non-cached simple function takes about 1us while cached function takes max 200ns.
Signed-off-by: Pauli Nieminen <[email protected]> --- miext/shadow/shadow.c | 9 ++------- 1 files changed, 2 insertions(+), 7 deletions(-) diff --git a/miext/shadow/shadow.c b/miext/shadow/shadow.c index cb1b299..266a6f4 100644 --- a/miext/shadow/shadow.c +++ b/miext/shadow/shadow.c @@ -72,11 +72,6 @@ shadowBlockHandler(pointer data, OSTimePtr pTimeout, pointer pRead) } static void -shadowWakeupHandler(pointer data, int i, pointer LastSelectMask) -{ -} - -static void shadowGetImage(DrawablePtr pDrawable, int sx, int sy, int w, int h, unsigned int format, unsigned long planeMask, char *pdstLine) { @@ -182,7 +177,7 @@ shadowAdd(ScreenPtr pScreen, PixmapPtr pPixmap, ShadowUpdateProc update, { shadowBuf(pScreen); - if (!RegisterBlockAndWakeupHandlers(shadowBlockHandler, shadowWakeupHandler, + if (!RegisterBlockAndWakeupHandlers(shadowBlockHandler, (WakeupHandlerProcPtr)NoopDDA, (pointer)pScreen)) return FALSE; @@ -227,7 +222,7 @@ shadowRemove(ScreenPtr pScreen, PixmapPtr pPixmap) pBuf->pPixmap = 0; } - RemoveBlockAndWakeupHandlers(shadowBlockHandler, shadowWakeupHandler, + RemoveBlockAndWakeupHandlers(shadowBlockHandler, (WakeupHandlerProcPtr)NoopDDA, (pointer) pScreen); } -- 1.7.0.4 _______________________________________________ [email protected]: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel
