So, my to-do list is pretty short:
1) Fix sprite image transforms. This will involve hooking up
pixman to render the sprite images in translated form using
the already computed matrices.
2) Deal with the screen size vs root pixmap size additions. This
should be a simple matter of shrinking the root clip list to
fit the root pixmap.
Neither of these changes will affect the driver API/ABI, but I'd like to
get at least 2) done before Monday.
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