On Fri, May 07, 2010 at 06:24:18PM +0300, Tiago Vignatti wrote:
> The structure containing the state of animated cursor was amended within
> SpriteInfoRec, removing all previously privates logic to keep such state.
> 
> API change: It was removed MAXDEVICES dependency \o/
> 
> Signed-off-by: Tiago Vignatti <[email protected]>
> ---
>  include/inputstr.h |    7 ++++++
>  render/animcur.c   |   59 
> +++++++++++++++-------------------------------------
>  2 files changed, 24 insertions(+), 42 deletions(-)
> 
> diff --git a/include/inputstr.h b/include/inputstr.h
> index 6da3f38..e87411f 100644
> --- a/include/inputstr.h
> +++ b/include/inputstr.h
> @@ -477,6 +477,13 @@ typedef struct _SpriteInfoRec {
>      DeviceIntPtr        paired;      /* The paired device. Keyboard if
>                                          spriteOwner is TRUE, otherwise the
>                                          pointer that owns the sprite. */ 
> +
> +    /* keep states for animated cursor */
> +    CursorPtr           pCursor;
> +    ScreenPtr           pScreen;
> +    int             elt;
> +    CARD32          time;
> +
>  } SpriteInfoRec, *SpriteInfoPtr;

Personally, I'd prefer this to be grouped in a substruct or just be a
AnimCurStateRec. It's rather confusing to read things like
dev->spriteInfo->time, dev->spriteInfo->anim.time seems to be clearer here.

>  /* device types */
> diff --git a/render/animcur.c b/render/animcur.c
> index eb74b1a..8e2b498 100644
> --- a/render/animcur.c
> +++ b/render/animcur.c
> @@ -70,24 +70,12 @@ typedef struct _AnimScrPriv {
>      RecolorCursorProcPtr     RecolorCursor;
>  } AnimCurScreenRec, *AnimCurScreenPtr;
>  
> -typedef struct _AnimCurState {
> -    CursorPtr                        pCursor;
> -    ScreenPtr                        pScreen;
> -    int                              elt;
> -    CARD32                   time;
> -} AnimCurStateRec, *AnimCurStatePtr;
> -
> -/* What a waste. But we need an API change to alloc it per device only. */
> -static AnimCurStateRec animCurState[MAXDEVICES];
> -
>  static unsigned char empty[4];
>  
>  static CursorBits   animCursorBits = {
>      empty, empty, 2, 1, 1, 0, 0, 1
>  };
>  
> -static int AnimCurGeneration;
> -
>  static int AnimCurScreenPrivateKeyIndex;
>  static DevPrivateKey AnimCurScreenPrivateKey = &AnimCurScreenPrivateKeyIndex;
>  
> @@ -99,7 +87,6 @@ static DevPrivateKey AnimCurScreenPrivateKey = 
> &AnimCurScreenPrivateKeyIndex;
>  #define Wrap(as,s,elt,func) (((as)->elt = (s)->elt), (s)->elt = func)
>  #define Unwrap(as,s,elt)    ((s)->elt = (as)->elt)
>  
> -
>  static Bool
>  AnimCurCloseScreen (int index, ScreenPtr pScreen)
>  {
> @@ -167,14 +154,14 @@ AnimCurScreenBlockHandler (int screenNum,
>  
>      for (dev = inputInfo.devices; dev; dev = dev->next)
>      {
> -     if (IsPointerDevice(dev) && pScreen == animCurState[dev->id].pScreen)
> +     if (IsPointerDevice(dev) && pScreen == dev->spriteInfo->pScreen)
>       {
>           if (!now) now = GetTimeInMillis (); 
>  
> -         if ((INT32) (now - animCurState[dev->id].time) >= 0)
> +         if ((INT32) (now - dev->spriteInfo->time) >= 0)
>           {
> -             AnimCurPtr ac  = GetAnimCur(animCurState[dev->id].pCursor);
> -             int        elt = (animCurState[dev->id].elt + 1) % ac->nelt;
> +             AnimCurPtr ac  = GetAnimCur(dev->spriteInfo->pCursor);
> +             int        elt = (dev->spriteInfo->elt + 1) % ac->nelt;
>               DisplayCursorProcPtr DisplayCursor;
>  
>               /*
> @@ -190,12 +177,12 @@ AnimCurScreenBlockHandler (int screenNum,
>               as->DisplayCursor = pScreen->DisplayCursor;
>               pScreen->DisplayCursor = DisplayCursor;
>  
> -             animCurState[dev->id].elt = elt;
> -             animCurState[dev->id].time = now + ac->elts[elt].delay;
> +             dev->spriteInfo->elt = elt;
> +             dev->spriteInfo->time = now + ac->elts[elt].delay;
>           }
>  
> -         if (soonest > animCurState[dev->id].time)
> -             soonest = animCurState[dev->id].time;
> +         if (soonest > dev->spriteInfo->time)
> +             soonest = dev->spriteInfo->time;
>       }
>      }
>  
> @@ -218,7 +205,7 @@ AnimCurDisplayCursor (DeviceIntPtr pDev,
>      Unwrap (as, pScreen, DisplayCursor);
>      if (IsAnimCur(pCursor))
>      {
> -     if (pCursor != animCurState[pDev->id].pCursor)
> +     if (pCursor != pDev->spriteInfo->pCursor)
>       {
>           AnimCurPtr          ac = GetAnimCur(pCursor);
>  
> @@ -226,10 +213,10 @@ AnimCurDisplayCursor (DeviceIntPtr pDev,
>                  (pDev, pScreen, ac->elts[0].pCursor);
>           if (ret)
>           {
> -             animCurState[pDev->id].elt = 0;
> -             animCurState[pDev->id].time = GetTimeInMillis () + 
> ac->elts[0].delay;
> -             animCurState[pDev->id].pCursor = pCursor;
> -             animCurState[pDev->id].pScreen = pScreen;
> +             pDev->spriteInfo->elt = 0;
> +             pDev->spriteInfo->time = GetTimeInMillis () + ac->elts[0].delay;
> +             pDev->spriteInfo->pCursor = pCursor;
> +             pDev->spriteInfo->pScreen = pScreen;
>           }
>       }
>       else
> @@ -237,8 +224,6 @@ AnimCurDisplayCursor (DeviceIntPtr pDev,
>      }
>      else
>      {
> -        animCurState[pDev->id].pCursor = 0;
> -     animCurState[pDev->id].pScreen = 0;
>       ret = (*pScreen->DisplayCursor) (pDev, pScreen, pCursor);
>      }

might want to remove the { } here as well.

>      Wrap (as, pScreen, DisplayCursor, AnimCurDisplayCursor);
> @@ -256,8 +241,9 @@ AnimCurSetCursorPosition (DeviceIntPtr pDev,
>      Bool             ret;
>      
>      Unwrap (as, pScreen, SetCursorPosition);
> -    if (animCurState[pDev->id].pCursor)
> -     animCurState[pDev->id].pScreen = pScreen;
> +    if (pDev->spriteInfo->pCursor)
> +     pDev->spriteInfo->pScreen = pScreen;
> +
>      ret = (*pScreen->SetCursorPosition) (pDev, pScreen, x, y, generateEvent);
>      Wrap (as, pScreen, SetCursorPosition, AnimCurSetCursorPosition);
>      return ret;
> @@ -322,7 +308,7 @@ AnimCurRecolorCursor (DeviceIntPtr pDev,
>          for (i = 0; i < ac->nelt; i++)
>           (*pScreen->RecolorCursor) (pDev, pScreen, ac->elts[i].pCursor,
>                                      displayed && 
> -                                    animCurState[pDev->id].elt == i);
> +                                    pDev->spriteInfo->elt == i);
>      }
>      else
>       (*pScreen->RecolorCursor) (pDev, pScreen, pCursor, displayed);
> @@ -334,17 +320,6 @@ AnimCurInit (ScreenPtr pScreen)
>  {
>      AnimCurScreenPtr    as;
>  
> -    if (AnimCurGeneration != serverGeneration)
> -    {
> -        int i;
> -     AnimCurGeneration = serverGeneration;
> -        for (i = 0; i < MAXDEVICES; i++) {
> -            animCurState[i].pCursor = 0;
> -            animCurState[i].pScreen = 0;
> -            animCurState[i].elt = 0;
> -            animCurState[i].time = 0;
> -        }
> -    }
>      as = (AnimCurScreenPtr) xalloc (sizeof (AnimCurScreenRec));
>      if (!as)
>       return FALSE;
> -- 
> 1.6.0.4
 
Other than that
Reviewed-by: Peter Hutterer <[email protected]>

Cheers,
  Peter

_______________________________________________
[email protected]: X.Org development
Archives: http://lists.x.org/archives/xorg-devel
Info: http://lists.x.org/mailman/listinfo/xorg-devel

Reply via email to